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NPC Generator

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Advanced [show]


John Sutherland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears brown painted combat armor at almost all times. His golden hair is still thick. He has gleaming, smiling hazel eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, John took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He's attracted to the PC; and marry his brother to traveling adventurers

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

John Sutherland, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp.


Social Check DCs


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case and is in decent physical shape. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: The child of a Carter, who enjoyed hunting, Adelard was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Kenley, Male Human Fighter 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)7 (-2) 8 (-1)13 (+1)
Skills Nature +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: Jade (40 gp). Aquamarine (1200 gp). Sardonyx (30 gp).


Social Check DCs


Aldous Langdon, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he typically wears black cloth garments or leather armor. He wears his white hair down. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aldous is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Professionalism, Justice, Artistic. Flaws: Racist. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Langdon, Male Human Sorcerer 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 15 (+2)8 (-1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp. Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (600 gp). 3 Smokesticks. 3 Thunderstones. 1 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Jocelyn Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered hammer and tarnished bastard sword as well. His red hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Jocelyn was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Berkeley, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Moss agate (4 gp). Citrine (80 gp). Moss agate (4 gp).


Social Check DCs


Charles Hayes, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His silver hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Depressed. Bonds: Nature, Military, Poor, Family. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Charles Hayes, Male Human Adept 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 12 (+1)9 (-1)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp.


Social Check DCs

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