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NPC Generator

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Advanced [show]


Tim Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an entirely black suit with brown socks and a vest with buckled shoes. He has a small bristly mustache and wavy silver hair. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Family. Occupation: Tailor

Voice: Slow speaker

Attributes [hide]

Tim Cumberbatch, Male Human Rogue 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 7 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 13 (+1)7 (-2)
Skills Medicine +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Percival Sydney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is blonde and very short. His brown eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Passionate, Fighting. Bonds: Rich, Military, Attractive, Has a crush. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Percival Sydney, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Alston, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a green suit. His black hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Occupation: Banker

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Alston, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Richard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His long white hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, Adventurer, Poor. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Richard Shirley, Male Human Sorcerer 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. Lapis lazuli (6 gp). White pearl (130 gp). Blue sapphire (1000 gp). Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Alexandre Whitby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears violet cloth garments or leather armor. He has shaved his head bald. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Alexandre Whitby, Male Human Expert 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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