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NPC Generator

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Advanced [show]


Raymond Redfield, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a brown suit, green shirt, and blue tie. His brown hair is kept up in a ponytail inside a broad hat. His violet unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Mentor, Adventurer. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Raymond Redfield, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)8 (-1) 7 (-2)9 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Westcott, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is renowned for his bright brown suits and hats. His skin is also unnaturally pale. He wears his white hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: He got into the Beggar business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Insane, Addict. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Alexandre Westcott, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: Fiery yellow corundum (400 gp). Coral (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, brown, dusty cloak, he is not a threatening figure. His long auburn hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Interpreter, who enjoyed hunting, Adelard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Adelard Tindall, Male Human Aristocrat 9
Medium (6'2") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 6 (-2)12 (+1)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Browning, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of morningstars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His black hair is greasy and uncared for. This gray eyed northerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Raymond studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane, Shy. Bonds: Debt. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Browning, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)19 (+4) 10 (+0)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Aquan, Terran, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Norton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his chestnut hair in a pixie cut. He is baby faced.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with singing.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. In his 10th year, his parents were killed by a orcs raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 8 years.

Motivation: Find a way to reverse the transformation of his brother; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Job, Adventurer, Enemies, Family. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Robert Norton, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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