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Advanced [show]


Percival Beitz, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is long and silver with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and he uses money and sex appeal to get what he needs

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Percival Beitz, Male Human Warrior 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)11 (+0) 13 (+1)4 (-3)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +4

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Shane Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is unkempt and raggedy. His eyes are violet and he is always smoking a pipe.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.

History: Shane lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he seems to be bored by most things

Flaws: Ugly, Mundane, Shy. Bonds: Poor, Family. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Bradley, Male Human Sorcerer 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 10 (+0)9 (-1)
Skills Investigation +6, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 900 gp.


Social Check DCs


Rolf Astley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a hunchback. His black hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Poor. Occupation: Spy

Voice: Tuts and clicks tongue

Attributes [hide]

Rolf Astley, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Aquamarine (300 gp). 2 Tanglefoot bags.


Social Check DCs


Raymond Walpole, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear yellow pants and tee shirts. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: Raymond was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence, Gifted. Bonds: Adventurer. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Raymond Walpole, Male Human Adept 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 500 gp. 1 Everburning torch. 5 Acid flasks. 5 Acid flasks. 1 Thunderstones.


Social Check DCs


Theodoric Washington, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his white hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist. Bonds: Attractive, Job, Religious, Mentor. Occupation: Bounty Hunter

Voice: Squeaky

Attributes [hide]

Theodoric Washington, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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