Roland Milton, Male Human [Permalink]
Personal [hide]
Description: He wears grey trousers with green and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is silver. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.
History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Has a crush, Immigrant. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2600 sp.
Gerard Hale, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has done his best to style his red hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Persistence, Logical. Flaws: Ugly, Fearful, Disease. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Infernal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Wymar Whitby, Male Human [Permalink]
Personal [hide]
Description: A 5'0" western man, he prefers to wear flannel. His white hair and beard is wavy and long. His eyes are a pleasant green.
Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Wymar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Wymar and his spouse have recently divorced.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Armorer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 45000 sp. 1 Minor magic item.
Rolf Alby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his blue robe and has his ceremonial dagger always slung over his shoulder. He wears his silver hair up. His green eyes have a joyful gleam in them most of the time.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Logical. Flaws: Sensitive. Bonds: Mentor, Rich, Has a crush. Occupation: Bellfounder
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Antitoxin. 1 Antitoxin.
Patrick Merton, Male Human [Permalink]
Personal [hide]
Description: A 5'6" western man, he is dressed in an above average manner. His hair is short and auburn. He has a dull look in his green eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the west his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable. Bonds: Attractive, Nature, Poor. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Peridot (40 gp). Aquamarine (200 gp). Rhodochrosite (10 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!