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Advanced [show]


Solomon Walpole, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky pastel painted plate armor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: Solomon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is skeptical of what others tell him and is slow to trust.

History: When he was but 3 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Solomon's homeland. Solomon decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Walpole, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Solomon Fidget, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He has a very tight haircut. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: He was raised in a desert tribe. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Solomon Fidget, Male Human Cleric 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Arcana +6, Survival +3
Senses Passive Perception 10
Languages Common, Ignan, Elven, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 20000 cp. Blue star sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Henry Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. He keeps his long blonde hair kept up in a rat tail. His violet eyes peer out from beneath his feathered grey hat.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: Henry was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Cook. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Job, Family. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Anderton, Male Human Cleric 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)16 (+3) 5 (-3)14 (+2)
Skills Animal Handling +0, Athletics +6
Senses Passive Perception 7
Languages Common, Goblin, Gnome, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is chestnut and curly. His green eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: John was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and he feels kind of lost in life

Ideals: Impeccable, Professionalism. Flaws: Depressed. Bonds: Attractive, Family, Nature. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

John Ryland, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)18 (+4) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Chad Copeland, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant, Religious, Mentor. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Copeland, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 3 (-4)11 (+0) 7 (-2)16 (+3)
Skills History +2, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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