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NPC Generator

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Advanced [show]


Charles Alby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. His red hair is long and unkept. His blue eyes dart from person to person.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Fisher profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Dilettante.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Charles Alby, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Miles Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of his god on his torso. He has a small bristly mustache and wavy brown hair. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. A gifted student he started as a Soapmaker, but he got bored and became a Sage. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Soapmaker again; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Mundane. Bonds: Nature, Job, Religious. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Miles Lindsay, Male Human Ranger 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)7 (-2) 14 (+2)13 (+1)
Skills Deception +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Hayes, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case, marred by beers. He wears his hair in dreadlocks. His thin eyebrows rest above his beady violet eyes.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Godfrey Hayes, Male Human Expert 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 8000 sp. Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Rayden, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Hunter Rayden, Male Human Rogue 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 8 (-1)17 (+3) 11 (+0)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Gnoll
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Knight uniform. He has shaved his head bald. His eyes are amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Secretive. Bonds: Job, Religious, Enemies. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Adelard Eastoft, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)17 (+3) 13 (+1)5 (-3)
Skills Deception -1, Performance -1
Senses Passive Perception 11
Languages Common, Halfling, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 12000 sp. Amber (130 gp). Freshwater pearl (14 gp). Deep green spinel (130 gp). Coral (130 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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