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NPC Generator

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Advanced [show]


Gerald Deighton, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he likes to wear green tank tops with tan pants. He has no hair. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Gerald Deighton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


John Snowdon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and money/treasure

Ideals: Philantrophist, Optimist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

John Snowdon, Male Human Barbarian 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Hamilton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Trym Hamilton, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. Sard (30 gp). 3 Holy water. 4 Acid flasks.


Social Check DCs


Gomory Shelby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he's looking for his big break

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Shelby, Male Human Monk 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 15 (+2)9 (-1) 19 (+4)12 (+1)
Skills Perception +7, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 800 gp. Finely wrought small gold bracelet (40 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Badger, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His top hat is riddled with cuts and holes. He has violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Bookbinder, who enjoyed hunting, Alex was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Alex Badger, Male Human Rogue 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 8 (-1)7 (-2)
Skills Medicine +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Blue star sapphire (1400 gp). Lapis lazuli (8 gp). Zircon (20 gp). 1 Minor magic item.


Social Check DCs

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