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Advanced [show]


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His white hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a great chef.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Passionate, Gifted. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Lance Darby, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Theodoric Hayden, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze, and he perpetually has his shortbow ready. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and catlike.

Personality: Aggressive, abrasive, and angry, Theodoric embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Baker

Voice: Speaks in third person

Attributes [hide]

Theodoric Hayden, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. Hematite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Colton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Bonds: Poor, Attractive, Adventurer. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

John Colton, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing colorful clothing, dressed as a Bather. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Actor, his mother struggled to pay the bills. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Impeccable. Bonds: Family, Poor, Adventurer. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

William Beckwith, Male Human Barbarian 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. He wears his brown hair down. His hazel eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Ernest Snape, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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