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NPC Generator

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Advanced [show]


Bertram Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He is portly but not overly obese. He has wavy chestnut hair. He has several tiny ruby earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Roofer, who enjoyed hunting, Bertram was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Emotional. Bonds: Rich, Attractive, Nature, Debt. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Bertram Harrington, Male Human Druid 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


William Tenley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His silver hair is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.

History: William lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Logical. Bonds: Attractive, Family, Nature. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

William Tenley, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kody Wilberforce, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a worn and beaten armor. His red hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against illithids

Ideals: Impeccable. Bonds: Rich, Religious, Enemies. Occupation: Detective

Voice: American accent

Attributes [hide]

Kody Wilberforce, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)15 (+2) 12 (+1)3 (-4)
Skills Deception -2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Randal Adley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He has done his best to style his auburn hair to look like a famous performer. This hazel eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Randal's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Randal studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was granted necromantic powers by his dying sister.

Motivation: To pay off his debts; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Attractive, Debt. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Randal Adley, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 12
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 2000 sp.


Social Check DCs


William Northcott, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright black suits and hats. He wears his red hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Enemies, Military, Family. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

William Northcott, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)17 (+3) 9 (-1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Goblin, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Tourmaline (120 gp). Tourmaline (120 gp).


Social Check DCs

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