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NPC Generator

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Advanced [show]


Ernest Hackney, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He sports a long chestnut beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Fearful. Bonds: Immigrant, Attractive, Nature. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Ernest Hackney, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)17 (+3) 12 (+1)9 (-1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Robert Bentley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His blonde hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Spy in town.

History: He comes from a rich eastern family. His childhood dream was to be a Sage, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Job, Rich. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Robert Bentley, Male Human Warrior 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Adam Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears bulky green painted plate armor. He has a hunchback. His white hair is smooth and relatively long. This green eyed southerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Disciplined, Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Barrister

Voice: Smoker's lung

Attributes [hide]

Adam Winterbourne, Male Human Sorcerer 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Blue quartz (14 gp). Malachite (14 gp). Star rose quartz (30 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Richard Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with violet highlights, and long white pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. He has brown eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He now owns his own business.

Motivation: To end his boredom; and he is content

Flaws: Emotional, Hedonist, Mundane. Bonds: Poor, Job. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Richard Brandon, Male Human Warlock 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 12 (+1)17 (+3)
Skills Athletics +3, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Draconic, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp.


Social Check DCs


Thomas Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an entirely green suit with red socks and a vest with buckled shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Thomas was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic, Insomniac. Bonds: Job, Military. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Fawcett, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 11 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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