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NPC Generator

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Advanced [show]


Adelard Hastings, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His golden hair is cut short. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.

History: Adelard was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He has worked as a Marshal like his father before him.

Motivation: He has a crush on the local Barber; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, In love, Has a crush. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Adelard Hastings, Male Human Wizard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)16 (+3) 9 (-1)7 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Richard Kendall, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a brown cloak and cross-gartered violet stockings. His skin is also unnaturally pale. He is bald on top and has large white tufts of hair around his ears. His fierce violet eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Kendall, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dustin Landon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He sports a flattop hair cut. He has a dull look in his violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the west. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off his debts; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Immigrant, Poor, Debt. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dustin Landon, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Shane Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He prefers to wear blue pants and tee shirts. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shane took refuge in the old dungeon and found the beat up halberd and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of orcs; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Terse, Disease. Bonds: Nature. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Shane Hackney, Male Human Wizard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)5 (-3) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rolf Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a grey armored body suit, with a simple pastel line shooting up and back down. With a patchy silver beard and wild silver hair. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Server again; and expand his business

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Rolf Gyula, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)16 (+3) 17 (+3)10 (+0)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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