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NPC Generator

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Advanced [show]


Reynard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and yellow handkerchief worn on his right side. He is physically well-built. His long chestnut hair reaches down to his waist. His eyes are a pleasant amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Reynard studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted psionic powers by his dying sister.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Racist. Bonds: Family. Occupation: Bricklayer

Voice: Eastern European accent

Attributes [hide]

Reynard Cumberbatch, Male Human Bard 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10000 sp.


Social Check DCs


Richard Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a very tight haircut. His brown eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Hedonist. Bonds: Has a crush, Rich, Job. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Richard Harrington, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Peter Hadley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears just a blue suit. He sports a long auburn beard, and similarly colored long hair. He has green eyes and a blue hat with a brown feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A powerful slaver made him what he is. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Flaws: Disease. Bonds: Attractive, Job, Mentor, Rich. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Peter Hadley, Male Human Bard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Anselm Blakeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears green cloth garments or leather armor. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted psionic powers by his dying sister.

Motivation: He has money and likes to spend it; and he would like to get married and retire

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Has a crush, Rich. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Anselm Blakeley, Male Human Aristocrat 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). 1 Alchemist’s fire.


Social Check DCs


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with broad hat. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the south, but his parents moved at a very young age to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Theobald Bradly, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills History +7, Survival +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Auran, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. Old masterpiece painting (500 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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