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NPC Generator

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Advanced [show]


Kody Lindsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. He wears his red hair down. His eyes are violet and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Apothecary.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Religious, Job. Occupation: Apothecary

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Lindsey, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Solomon Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black cloak and cross-gartered white stockings. His chestnut hair is braided into rings. His eyes are likewise green. His teeth are white and perfect.

Personality: This man loves music and to teach people music more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Artistic. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Solomon Barclay, Male Human Adept 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Fiery yellow corundum (1200 gp). Azurite (6 gp). White opal (1200 gp). 1 Minor magic item.


Social Check DCs


Godfrey Weld, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears tight fitting clothing which further accentuates his frame. His black hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered south to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Hedonist, Antagonistic, PTSD. Bonds: Attractive, Rich, Enemies. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Weld, Male Human Rogue 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 60 pp.


Social Check DCs


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a green armored body suit, with a simple red line shooting up and back down. He has moderate length golden hair. He has blue eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Justice. Flaws: Insomniac. Bonds: Rich. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Gerald Upton, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)18 (+4) 9 (-1)9 (-1)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a pickaxe on his belt. He carries with him a set of pickaxes on his belt, each one with a amber on the hilt. He wears a top hat to hide his balding. His eyes are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: Trym was born in the south. At a young age he loved to build and create. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trym's homeland. Trym decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Antagonistic, Selfish. Bonds: Immigrant. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Trym Brownrigg, Male Human Druid 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills History +6, Stealth +6
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs

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