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NPC Generator

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Advanced [show]


Henry Kitchur, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears white leather gloves, a white jacket, and tight pants. His chestnut hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of drow once and for all.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A freak accident while working with his Bellfounder mother left him crippled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Insane, Disease. Bonds: Enemies, Poor. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Henry Kitchur, Male Human Commoner 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Athletics +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6

Possessions: 100 gp.


Social Check DCs


Don Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His red hair, when down, is lengthy. His fierce amber eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Don was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he wants revenge against gnolls

Flaws: PTSD, Mundane. Bonds: Attractive, Enemies, Nature. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Don Whitby, Male Human Cleric 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)10 (+0) 19 (+4)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156433200000

Possessions: 300 gp. Chalcedony (40 gp). Pink pearl (60 gp). Moonstone (40 gp). Red spinel (60 gp). Deep green spinel (60 gp).


Social Check DCs


Kody Hayden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears professional attire. He sports a long red beard, and similarly colored long hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he wants revenge against gnolls

Ideals: Extrovert. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Kody Hayden, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Norton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered white stockings. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Charles studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Charles Norton, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Banded mail.


Social Check DCs


Solomon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a black poncho over his likewise colored trousers and shirt. His hair is brown and very short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Solomon is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Nature, Adventurer, Enemies. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Solomon Wedgwood, Male Human Monk 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 900 gp. Lapis lazuli (4 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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