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Advanced [show]


Godfrey Norton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a tan poncho over his likewise colored trousers and shirt. He wears his black hair down. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Optimist, Joker, Fighting. Bonds: Rich, Family. Occupation: Sage

Voice: Whispers

Attributes [hide]

Godfrey Norton, Male Human Ranger 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)8 (-1) 17 (+3)8 (-1)
Skills Deception +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Huckabee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His brown hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: Wants to raise his children well.

Ideals: Persistence. Flaws: Disease, Mundane. Bonds: Family, Military. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

John Huckabee, Male Human Monk 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Alton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. He wears his hair in dreadlocks. He has a dull look in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Shoemaker and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Shy, Depressed. Bonds: Job. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Roger Alton, Male Human Monk 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)17 (+3) 12 (+1)9 (-1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dean Marlowe, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His white hair is styled in orderly dreadlocks. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the east. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Dean Marlowe, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 7 (-2)16 (+3)
Skills Medicine +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Goblin, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp.


Social Check DCs


Drogo Colton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is harsh and unforgiving.

History: He was raised in a desert tribe. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Flaws: Insomniac, Insane, Antagonistic. Bonds: Nature, Mentor. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Drogo Colton, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. Azurite (10 gp). Rich purple corundum (700 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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