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NPC Generator

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Advanced [show]


Adam Upton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His red hair is thinning but still full. His green eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: Sold as a small child to a brothel owner, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Pacifist. Bonds: Attractive, Has a crush, Mentor, Job. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Adam Upton, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)13 (+1) 14 (+2)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Deep green spinel (120 gp). Rich purple corundum (1100 gp). Chrysoprase (20 gp). Red spinel (120 gp). 1 Minor magic item.


Social Check DCs


William Clive, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). He has wavy blonde hair. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 14 years.

Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Depressed, Disease. Bonds: Attractive, Job, Rich. Occupation: Banker

Voice: Sounds elderly

Attributes [hide]

William Clive, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Roger Stanley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Adventurer, Attractive. Occupation: Cook

Voice: Soft and mumbly

Attributes [hide]

Roger Stanley, Male Human Barbarian 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 20 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 9 (-1)17 (+3) 8 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 37000 sp.


Social Check DCs


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a grey armored body suit, with a simple violet line shooting up and back down. His long red hair reaches down to his waist. His amber eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Brewer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Passionate. Bonds: Attractive, Military, Job. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Miles Gladstone, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 39000 sp.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Heiser, Male Human Commoner 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 8 (-1)8 (-1) 6 (-2)10 (+0)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp.


Social Check DCs

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