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NPC Generator

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Advanced [show]


Patrick Kimberley, Male Human [Permalink]

Personal [hide]

Description: This western man dresses in tan turtlenecks beneath a brown coat with white slacks. His clothes are grease stained in places. His hair, while still mostly chestnut, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Patrick studied abroad. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and human compassion

Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Patrick Kimberley, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Drogo Yardley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He very much looks the part of a Performer. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This hazel eyed northerner is not easily forgotten.

Personality: This man loves dancing and to teach people dancing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast mountains. He has had some formal dancing training, and achieved minor success. He struck the Performer job and began his own company from there.

Motivation: To be a Dyer again; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Job, Nature. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Drogo Yardley, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears light armors faded through time and improper care. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He uses divination through singing.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: Revenge.

Ideals: Artistic, Gifted, Entrepeneur. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Bertram Graham, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Henry Wellington, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made him what he is. Henry was born on a far western mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Immigrant. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Henry Wellington, Male Human Aristocrat 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 5000 sp. Sardonyx (50 gp). Banded agate (6 gp). 1 Minor magic item.


Social Check DCs


William Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his hammer. He wears a colorful flower in his brown hair. His eyes are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Server, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

William Browning, Male Human Sorcerer 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)15 (+2) 15 (+2)9 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp.


Social Check DCs

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