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NPC Generator

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Advanced [show]


Alex Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Alex was raised in a hard working conservative environment. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Meet up once more with his childhood friend.

Flaws: Insane, Antagonistic. Bonds: Job, Adventurer. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Alex Wentworth, Male Human Aristocrat 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 14 (+2)17 (+3)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 800 sp.


Social Check DCs


Ernest Browning, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is wearing colorful clothing, dressed as a Assassin. He keeps his brown hair in a flapper bob. This blue eyed westerner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ernest was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Since then, he has sought to make the best of life.

Motivation: Human compassion; and he has passion for adventuring and risk

Ideals: Philantrophist, Optimist. Flaws: Racist. Bonds: Religious, Adventurer. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Browning, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 0 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 5 (-3)17 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Jasper (30 gp).


Social Check DCs


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Randal Mitchell, Male Human Monk 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 15 (+2)6 (-2)
Skills Arcana +5, Deception +1
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. White opal (1600 gp). Eye agate (7 gp). Jasper (70 gp). Rock crystal (70 gp).


Social Check DCs


Randal Melancon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears his chestnut hair up. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Insane, Antagonistic. Bonds: Religious. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Randal Melancon, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Odo Stapleton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He usually wears his black robe and has his quarterstaff always slung over his shoulder. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise brown. His teeth are white and perfect.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Courier, who enjoyed hunting, Odo was taken on many hunting expeditions. He dropped out of school before completing his studies. He has worked as a Sculptor like his mother before him.

Motivation: He's repulsed by the PC; and to be a courier again

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Stapleton, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Chrysoberyl (90 gp).


Social Check DCs

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