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NPC Generator

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Advanced [show]


Tim Compton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat, and is pretty ugly. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Tim was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Map Maker.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Has a crush, Job, Religious. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Tim Compton, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Aldous Sydney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a rapier. His white hair, when down, is lengthy. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 3 years later his spouse died after the birth of his son. Heartbroken, Aldous never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is greedy; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Aldous Sydney, Male Human Wizard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 4 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)15 (+2) 9 (-1)16 (+3)
Skills Animal Handling +2, Intimidation +6
Senses Passive Perception 9
Languages Common, Draconic, Infernal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 200 gp.


Social Check DCs


Solomon Reid, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Solomon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Solomon's mother didn't care for him much, and the feeling was mutual. He was granted divine powers by his dying sister.

Motivation: He's attracted to the PC; and he has a crush on the local bowyer

Ideals: Passionate, Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Solomon Reid, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trym Kitchur, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is smooth and relatively long. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Trym Kitchur, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Athletic, Fighting. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Anthony Graeme, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +0, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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