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NPC Generator

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Advanced [show]


Gomory Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears white painted combat armor at almost all times. His brown hair is still thick. He has a dull look in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Disciplined. Flaws: Shy. Bonds: Rich. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Lindsay, Male Human Barbarian 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Chrysoprase (40 gp). Moonstone (40 gp). Eye agate (15 gp).


Social Check DCs


William Reed, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Glassblower uniform. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his mother. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Glassblower.

Motivation: Many gnolls want him driven away; and further expansion of business

Ideals: Fighting. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

William Reed, Male Human Druid 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2400 sp.


Social Check DCs


Reynard Nibley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in black turtlenecks beneath a red coat with grey slacks. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. He worked as a nervous Adventurer and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Human compassion; and he wants to meet his childhood hero

Flaws: Antagonistic, Racist. Bonds: Job, Military, Adventurer. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Reynard Nibley, Male Human Wizard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 17 (+3)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 40000 cp. Aquamarine (1400 gp). Violet garnet (1400 gp). Black opal (700 gp).


Social Check DCs


Kyle England, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is kept up in a ponytail inside a small hat. His green eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Fletcher business at a young age. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kyle took refuge in the large cave and found the beat up whip and armor he uses now. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Impulsive. Bonds: Poor, Job, Nature. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Kyle England, Male Human Warrior 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Investigation +7, Stealth +4
Senses Passive Perception 10
Languages Common, Sylvan, Ignan, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear brown tank tops with white pants. His white hair is matted, messy, and big. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his sister recently and the two have been together since.

Motivation: To be a Body Guard again; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Family, Job. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Guy Tinley, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 gp.


Social Check DCs

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