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NPC Generator

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Advanced [show]


Chad Marston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky yellow painted plate armor. He sports a long red beard, and similarly colored long hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and his religion dominates his actions

Flaws: Ugly, Depressed, Addict. Bonds: Religious, Immigrant. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Chad Marston, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 9 (-1)8 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Guy Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Roofer. His golden hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Guy was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Nature. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Brixton, Male Human Ranger 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Hematite (7 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Cornish, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy blue suit. He sports a long golden beard, and similarly colored long hair. He has several tiny ruby earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: He is content; and to end his boredom

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Rich, Religious, Job. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Anthony Cornish, Male Human Barbarian 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 15 (+2)7 (-2)
Skills Animal Handling +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Norman Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear blue clothing when he does not wear armor. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He's attracted to the PC; and many brigands want him driven away

Ideals: Passionate, Philantrophist. Bonds: Attractive, Enemies, Rich, Has a crush. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Trowbridge, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Kyle Walpole, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kyle took refuge in the ruined castle and found the beat up spear and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found

Ideals: Joker. Bonds: Family, Nature, Adventurer, Slave. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Kyle Walpole, Male Human Bard 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 7 (-2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs

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