Lewis Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This western man wears a brown collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. His auburn hair is cut jaggedly and amateurishly. He has green eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Humans.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people.
Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant, Slave. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Geoffrey Wellington, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large green mantle and cape that has been intricately interwoven into his brown robe. His hair, while still mostly chestnut, has prominent grey streaks. His ears are large.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: Slave. Occupation: Apothecary
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gomory Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of hammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Stylist in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Star ruby (700 gp).
Lewis Trowbridge, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and tends to wear a blue poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. He has no hair. His eyes are likewise brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, In love, Job. Occupation: Junk Dealer
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Guy Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He keeps his silver hair in a pixie cut. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the west. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Guy was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Fletcher job and began his own company from there.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Pacifist, Persistence. Bonds: Religious, Job, Guardian. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
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