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NPC Generator

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Advanced [show]


Richard Benson, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and grey robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His brown hair is cut short. His eyes are likewise green.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. He worked as a nervous Cartwright and found it very stressful. He became a Cartwright soon after.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Joker. Flaws: Mundane. Bonds: Nature, Job, Rich. Occupation: Cartwright

Voice: Speaks through clenched teeth

Attributes [hide]

Richard Benson, Male Human Fighter 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Insight +5, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Alexandrite (500 gp). Obsidian (10 gp). Hematite (10 gp). Azurite (10 gp).


Social Check DCs


Clerebold Gladstone, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Cook uniform. He wears a colorful flower in his auburn hair. He has a dull look in his green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: Clerebold lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to raise his children well; and further expansion of business

Flaws: Insane, Fearful. Bonds: Job, Attractive, Family. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Clerebold Gladstone, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 2000 sp. Deep blue spinel (1500 gp). Chrysoberyl (120 gp).


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple brown line shooting up and back down. He carries a battered sickle and tarnished nunchaku as well. His hair is blonde and very short. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: Wymar was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Wymar Gentry, Male Human Warrior 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)18 (+4) 14 (+2)15 (+2)
Skills Perception +5, Religion +7
Senses Passive Perception 17
Languages Common, Auran, Abyssal, Infernal, Terran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp. Jasper (70 gp). Hematite (12 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Freshwater pearl (12 gp).


Social Check DCs


Dean Ainsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear green tank tops with tan pants. His auburn hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism, Fighting. Flaws: Lazy. Bonds: Poor, Religious. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Dean Ainsley, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 9 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)17 (+3) 15 (+2)16 (+3)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. A delicate silver chain set with a tourmaline (10 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his brown hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Bertram was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Athletic, Disciplined. Bonds: Family. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Oakley, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Large well-done wool tapestry (600 gp).


Social Check DCs

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