Adelard Thornton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright tan suits and hats. His auburn hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and further expansion of business
Ideals: Persistence, Fighting. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 800 gp. Lapis lazuli (4 gp).
Trym Harlow, Male Human [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. With bright black hair and a scraggly beard. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trym hails from a village terrorized by brigands. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Trym never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: A deep hatred of brigands; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, In love, Enemies. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 2000 cp. Zircon (50 gp). Moss agate (11 gp). Deep blue spinel (700 gp).
Roger Tyndall, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He prefers to wear grey clothing when he does not wear armor, and his gloved hand is found clutching a halberd. His black hair is singed and shortened. His eyes are gray.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off his debts; and he wants revenge against drow
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Slave, In love, Debt. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 500 gp. Large well-done wool tapestry (400 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Adam Fidget, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has wavy brown hair. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Carter. He inherited the family business which he has now maintained for 11 years.
Motivation: To settle down with his crush; and he's in love
Ideals: Fighting, Opinionated, Optimist. Bonds: Immigrant, Job, Has a crush. Occupation: Carter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 17000 cp.
Hubert Shipley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is physically well-built. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Fearful, Mundane. Bonds: Nature, Military. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp.
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