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NPC Generator

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Advanced [show]


Don Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Don Darlington, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Miles Harrington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: He is a Lamia in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Guardian. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Miles Harrington, Male Human Aristocrat 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)4 (-3)
Skills Animal Handling +4, Deception -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Solomon Chester, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He likes to wear ponchos typically of a light blue in addition to tight pants. He has a auburn handlebar mustache and slicked back auburn hair. His amber eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Miller for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Joker. Bonds: Religious, Mentor, Job, Enemies. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Solomon Chester, Male Human Sorcerer 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his white hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss.

Flaws: Antagonistic, Secretive. Bonds: Has a crush, Rich. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Gentry, Male Human Rogue 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Bradly, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. With a patchy red beard and wild red hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gerard hails from a village terrorized by drow. In his 11th year, his parents were killed by a drow raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Many drow want him driven away; and he wants revenge against drow

Flaws: Addict, Impulsive. Bonds: Poor, Immigrant, Enemies. Occupation: Miner

Voice: Whispers

Attributes [hide]

Gerard Bradly, Male Human Bard 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 17 (+3)16 (+3) 10 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1000 gp. Chrysoberyl (110 gp). Jade (110 gp). 1 Masterwork studded leather.


Social Check DCs

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