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NPC Generator

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Advanced [show]


Peter Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a black scarf. He has a slight overbite and is overall scrawny. His brown hair is cut short. He has gleaming, smiling hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Joker. Flaws: Shy, Greedy. Bonds: Rich, Attractive. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Peter Cornish, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 9 (-1)11 (+0)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has brown hair. He has green eyes and a brown hat with a grey feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Manfred has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality.

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Barton, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)16 (+3) 17 (+3)17 (+3)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Terran, Infernal
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +6

Possessions: 500 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Adelard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has a long golden beard with little hanging trinkets. His eyes are likewise blue. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Body Guard.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Adelard Radcliffe, Male Human Sorcerer 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points -4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 5 (-3)14 (+2) 16 (+3)16 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 300 gp.


Social Check DCs


Patrick Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His black hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He works hard and plays hard.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Apothecary

Voice: Scandinavian accent

Attributes [hide]

Patrick Livingstone, Male Human Warlock 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: Banded agate (14 gp). Obsidian (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Scribe uniform. His brown hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: To be a Roofer again.

Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Job, Slave. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Trym Merton, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 9 (-1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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