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Advanced [show]


Rolf Ramsay, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Rolf was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: He's in love; and to settle down with his crush

Flaws: Antagonistic, Shy. Bonds: Family, Attractive, Has a crush. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Rolf Ramsay, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Heward Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green painted combat armor at almost all times. His hair, while still mostly chestnut, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Heward began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Heward Kinsley, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Alexandre Axton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and white workpants. His shirt is pastel, and he wears a heavy white leather apron most of the time. He keeps his black hair in a flapper bob. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: Alexandre was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Shepherd soon after.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Addict, Racist. Bonds: Job. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Alexandre Axton, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10 pp.


Social Check DCs


Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large black mantle and cape that has been intricately interwoven into his grey robe. He has auburn hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: Guy was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Bonds: Immigrant, Adventurer, Has a crush, Poor, Military. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Stansfield, Male Human Expert 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)6 (-2) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dustin Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting grey shirt and pants. Beneath his clothing is a huge mess of scar tissue. His golden hair has been sun bleached extensively. He has green eyes and a grey hat with a white feather.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has worked as a Fisher like his father before him.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of goblins

Flaws: Impulsive. Bonds: Slave, Enemies, Military, Job. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Dustin Snowdon, Male Human Rogue 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 11 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)16 (+3) 11 (+0)15 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 10
Languages Common, Giant, Ignan, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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