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NPC Generator

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Advanced [show]


Godfrey Tatum, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of death around his neck, and a longbow on his belt. His hair is greying and his face has many wrinkles. He has violet eyes.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. Godfrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Godfrey was raised in a hard working conservative environment. A gifted student he started as a Sculptor, but he got bored and became a Performer. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.

Motivation: Sabotage a competitor; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Performer

Voice: Excited and jittery

Attributes [hide]

Godfrey Tatum, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Trym Alston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Map Maker uniform. His auburn hair is braided into rings. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: Trym was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to be a apothecary again

Flaws: Ugly, Greedy, Insomniac. Bonds: Job, Poor. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Trym Alston, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 7 (-2)9 (-1)
Skills Investigation +4, Performance +2
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Trey Camden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. He sports a long brown beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Trey Camden, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 11 (+0)9 (-1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. Aquamarine (700 gp). Violet garnet (700 gp). 1 Silk rope. 1 Disguise kit. 1 Superior lock.


Social Check DCs


John Brixton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler. He is physically well-built. His white hair has been sun bleached extensively. His blue eyes dart from person to person to random spaces in the air.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Disease. Bonds: Job, Military. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Brixton, Male Human Warlock 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)7 (-2) 10 (+0)14 (+2)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 32000 sp. Fire opal (800 gp). Moss agate (13 gp). White pearl (110 gp).


Social Check DCs


Gunter Hampton, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a simple black robe with brown stripes complete with hood. He wears a top hat to cover his moderate length red hair. His blue eyes dart from person to person.

Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. Energy wise he seems alert and responsive.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Professionalism, Fighting. Bonds: Has a crush, Military, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Gunter Hampton, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 18 (+4)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs

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