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NPC Generator

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Advanced [show]


Kyle Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is long and unkept. His thin eyebrows rest above his beady green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Racist, Insane. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Dayton, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Huxley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. His eyes are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. Solomon was born on a far western mountains where he grew up under the tutelage of his father, an expert Unemployed. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Fighting, Professionalism. Bonds: Immigrant, Poor, Adventurer, Has a crush. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Huxley, Male Human Ranger 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Ashton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. With bright chestnut hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Mentor. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Thomas Ashton, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Bullseye lantern.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sailor. He has a moderate pudge and is not very fit. He wears his red hair up. His eyes are a pleasant hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Sailor in town.

History: The child of a Stableman, who enjoyed hunting, William was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Sailor and was forced into it by his family.

Flaws: Disease. Bonds: Job, Nature, Family. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Alston, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of illithids once and for all.

History: Gifted from a young age, Anselm studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and someone believes him a fraud

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Enemies, Religious. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Anselm Eastaughffe, Male Human Monk 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Perception +5, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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