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NPC Generator

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Advanced [show]


Lance Lester, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears an entirely brown suit with green socks and a vest with buckled shoes. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He takes great joy in being the best Barkeep in town.

History: Born in the north to a Barkeep, Lance learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Barkeep.

Motivation: He is unsatisfied with his job.

Flaws: Insane, Antagonistic, Disease. Bonds: Job. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Lester, Male Human Monk 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)7 (-2) 15 (+2)11 (+0)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He has a small bristly mustache and wavy black hair. He wears a mask on his face.

Personality: He is mildly Human supremacist, though he does not identify as such. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Joker, Gifted. Flaws: Racist. Bonds: Rich, Job. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Charles Mitchell, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Henry Woods, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Selfish, Shy. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Relaxed voice

Attributes [hide]

Henry Woods, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)14 (+2) 17 (+3)7 (-2)
Skills Arcana +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs


Roland Cornish, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a grey poncho over his likewise colored trousers and shirt. He wears a deerstalker hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to loving parents in a slum to the east. He was an apprentice working in his mother's forge. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Justice, Philantrophist. Bonds: Adventurer, Poor, Job. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Roland Cornish, Male Human Adept 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Carnelian (40 gp). Pink pearl (120 gp). Jade (120 gp).


Social Check DCs


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is knotted and matted. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south, but his parents moved at a very young age to the north. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant. Occupation: Herbalist

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Richie, Male Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 8 (-1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Terran, Draconic, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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