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NPC Generator

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Advanced [show]


Norman Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a tailor and was forced into it by his family

Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Bonds: Family. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Norman Hayhurst, Male Human Warlock 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)18 (+4) 12 (+1)12 (+1)
Skills Nature +7, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Gnome, Goblin, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north, but his parents moved at a very young age to the east. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Gilbert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilbert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilbert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To unite with his brother; and he's looking for his big break

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Has a crush, Immigrant, Family. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Gilbert Westbrook, Male Human Warrior 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)11 (+0) 16 (+3)6 (-2)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Trey Lancaster, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt, and his gloved hand is found clutching a axe. He wears a colorful flower in his blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and he feels threatened by others

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Attractive. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Trey Lancaster, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)11 (+0) 13 (+1)7 (-2)
Skills Performance +0, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 24000 sp. Amber (70 gp). Smoky quartz (20 gp). Lapis lazuli (15 gp). Aquamarine (600 gp).


Social Check DCs


Lance Peyton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his black robe and has his sword always slung over his shoulder. His golden hair is heavily combed to the left. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He also has developed a complete distrust of the Navigator profession.

History: Born in the east to a Dyer, Lance learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Lance took refuge in the old dungeon and found the beat up sword and armor he uses now. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: To end his boredom; and expand his business

Flaws: Mundane. Bonds: Job, Nature, Family. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Peyton, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 5 (-3)14 (+2)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Hematite (10 gp). Aquamarine (1100 gp). Obsidian (10 gp). Star rose quartz (20 gp).


Social Check DCs


Wymar Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered green stockings, and he perpetually has his pickaxe ready. His hair is always cut to a buzz. He has amber eyes.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Payton, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)7 (-2) 16 (+3)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 25000 cp. 2 Holy water.


Social Check DCs

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