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Advanced [show]


Gunter Kirby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a black armored body suit, with a simple green line shooting up and back down. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the east to a Guard, Gunter learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Expand his business.

Ideals: Logical. Flaws: Emotional. Bonds: Enemies, Job. Occupation: Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Kirby, Male Human Paladin 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp.


Social Check DCs


Reynard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely grey suit with blue socks and a vest with buckled shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: Reynard hails from a village terrorized by illithids. He married young, but lost his spouse to illithids. Days after completing his studies, news broke out that his hometown was attacked by illithids. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Enemies. Occupation: Beggar

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Wordsworth, Male Human Druid 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)18 (+4) 16 (+3)9 (-1)
Skills History +6, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal, Abyssal, Goblin, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Robert Reid, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean violet cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears a colorful flower in his chestnut hair. His violet eyes peer out from beneath his deerstalker violet hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Has a crush, Religious, Enemies. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Robert Reid, Male Human Adept 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 4000 sp. Golden pearl (160 gp). Onyx (20 gp). Alexandrite (700 gp). Rock crystal (20 gp).


Social Check DCs


Rolf Coombs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His long red hair reaches down to his waist. His eyes are green and beady.

Personality: Rolf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: An old rival family wants him found; and a rival would like him out of the picture

Ideals: Artistic, Joker, Gifted. Flaws: Ugly. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Coombs, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills Perception +1, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 50 pp. Black star sapphire (600 gp). 1 Half-Plate.


Social Check DCs


Odo Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. With a patchy black beard and wild black hair. His eyes are a pleasant amber.

Personality: Odo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He also has developed a complete distrust of the Healer profession.

History: The child of a Healer, who enjoyed hunting, Odo was taken on many hunting expeditions. His martial abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and an old rival family wants him found

Ideals: Artistic, Gifted. Bonds: Job, Nature, Family. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Odo Marlowe, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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