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NPC Generator

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Advanced [show]


Don Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears rags and sports a simple walking cane. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Sailor. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Sailor business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Job, Family. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Don Darlington, Male Human Commoner 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)6 (-2) 10 (+0)15 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30 pp. Alexandrite (200 gp). Deep green spinel (100 gp).


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant, Adventurer. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Graham, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Gomory Hadlee, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man wears a brown tunic with red highlights, and long blue pants that bunch up around his shoes. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A powerful necromancer made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Ideals: Athletic, Professionalism. Flaws: Impulsive, Greedy. Bonds: Mentor, Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Hadlee, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Carnelian (60 gp). Hematite (8 gp). Banded agate (8 gp).


Social Check DCs


Heward Bradly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heward was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Antagonistic, Secretive. Bonds: In love, Attractive, Adventurer. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Heward Bradly, Male Human Adept 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 300 gp. Sapphire pendant on gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Bernard Hampton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt. His white hair is braided into rings. His amber eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Bernard studied abroad. His childhood dream was to be a Baker, but he was a colossal failure. Recently the stress of being a Slave Trader has made it difficult for him to sleep.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Job. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Bernard Hampton, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Rich purple corundum (900 gp). Jet (110 gp). Pink pearl (110 gp). Pink pearl (110 gp). 1 Minor magic item.


Social Check DCs

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