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NPC Generator

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Advanced [show]


Hubert Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown coat over a grey low-cut shirt, and a broad hat upon his head. His black hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed northerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Philantrophist, Optimist. Bonds: Immigrant, Mentor, Family. Occupation: Cook

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Barlow, Male Human Fighter 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 8 (-1)10 (+0)
Skills Insight +2, Performance +3
Senses Passive Perception 9
Languages Common, Celestial, Aquan, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Odo Graeme, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His brown hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a wizard, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Odo's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Odo Graeme, Male Human Commoner 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Aquamarine (200 gp). Jade (70 gp). Golden pearl (70 gp).


Social Check DCs


Trym Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright grey suits and hats. He has wavy silver hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Trym was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted, Philantrophist. Flaws: Racist, Mundane. Bonds: Immigrant, Attractive. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Trym Harrington, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 50 pp.


Social Check DCs


Kyle Jacobs, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His brown hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Kyle Jacobs, Male Human Ranger 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Stealth +0
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Conrad Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He has moderate length chestnut hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Conrad Tindall, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp. Large well-done wool tapestry (300 gp).


Social Check DCs

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