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NPC Generator

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Advanced [show]


Hugh Anderton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with red lining and desert motifs. With bright brown hair and a scraggly beard. He has a dull look in his green eyes.

Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is able to fit into much smaller and tighter spaces than normal.

History: He got into the Cartwright business at a young age. His martial abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: To pay off his debts; and he is unsatisfied with his job

Ideals: Impeccable, Gifted. Bonds: Job, Rich, Debt. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Hugh Anderton, Male Human Monk 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Wymar Brent, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. With a patchy auburn beard and wild auburn hair. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: Wymar was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: To end his boredom; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Persistence. Flaws: Antagonistic, Mundane. Bonds: Family, Nature. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Brent, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Tindall, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally shirtless and showing off his tattooed chest, and a wedding ring on his left hand. His red hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Roger began to lead the lost caravan. Some 7 years later his spouse died after the birth of his son. Heartbroken, Roger never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Retire the richest man in the south; and many brigands want him driven away

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: In love, Enemies, Religious. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Roger Tindall, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Elven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Conrad Paxton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a black tunic with grey highlights, and long white pants that bunch up around his shoes. He is bald on top and has large silver tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich western family. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Addict. Bonds: In love, Rich. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Conrad Paxton, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Anthony Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and brown pants. His blonde hair is unkempt and raggedy. His gray eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the south. Animals are drawn to him, and he is able to talk to them.

History: Born in the south to a Carter, Anthony learned a great deal about his mother's area of expertise. A gifted student he started as a Architect, but he got bored and became a Carter. He then took over the family business and is one of the better Carter for hire.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Anthony Wakefield, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)7 (-2) 11 (+0)8 (-1)
Skills Performance +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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