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NPC Generator

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Advanced [show]


Tim Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is wearing a long, brown, dusty cloak. His left leg appears badly burned and disfigured. His auburn hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Stableman business at a young age. He was an apprentice working in his father's forge. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Fearful, Impulsive. Bonds: Job. Occupation: Stableman

Voice: Hollow voice

Attributes [hide]

Tim Trowbridge, Male Human Sorcerer 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)11 (+0) 16 (+3)11 (+0)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 18000 cp.


Social Check DCs


Bertram Dryden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has done his best to style his white hair to look like a famous performer. His brown eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and to be a marshal again

Ideals: Impeccable. Flaws: Impulsive. Bonds: Family, Rich, Job. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Dryden, Male Human Monk 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Moss agate (8 gp). Peridot (80 gp). Banded agate (8 gp). Amber (120 gp).


Social Check DCs


William Rodney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey cloak and cross-gartered black stockings. His small hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Flaws: Ugly, Antagonistic, Shy, Racist. Bonds: Rich. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

William Rodney, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Beitz, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, white, dusty cloak. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Gilbert studied abroad. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To pay off his debts; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Adventurer, Debt. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Beitz, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Henry Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Henry Jacobs, Male Human Paladin 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Deep blue spinel (600 gp). Freshwater pearl (16 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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