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NPC Generator

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Advanced [show]


Frederick Stapleton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a white and blue robe with the hood down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Military, Religious. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Frederick Stapleton, Male Human Sorcerer 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Gifted. Flaws: Insane, Secretive. Occupation: Butcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Dayton, Male Human Wizard 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)10 (+0) 11 (+0)12 (+1)
Skills Performance +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 900 gp. Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair is styled in orderly dreadlocks. His brown eyes dart from person to person.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Sculptor in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Hedonist, Disease. Bonds: Job. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Lance Wentworth, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Clive, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His red hair is braided into rings. He wears a mask on his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Sage mother left him crippled. He now mingles about in high society.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Joker, Pacifist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

William Clive, Male Human Adept 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 3200 sp.


Social Check DCs


Gerald Harlan, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and silver with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His gray eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: To reunite with his old friends; and he wants revenge against giants

Flaws: Addict, Hedonist, Disease. Bonds: Adventurer, Enemies. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerald Harlan, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Black pearl (500 gp). Chalcedony (70 gp). Black pearl (500 gp).


Social Check DCs

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