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Advanced [show]


Godfrey Digby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them and is in decent physical shape. His silver hair is drawn into a tight pony tail with a skull scrunchie. He has a dull look in his amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He then took over the family business and is one of the better Gardener for hire.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Job, Military. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Digby, Male Human Warrior 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


William Blyth, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: Born in the east to a Slave Trader, William learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and to be a barrister again

Flaws: Antagonistic, Hedonist, Racist. Bonds: Job, Has a crush. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

William Blyth, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 7 (-2)18 (+4)
Skills Medicine +0, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Violet garnet (600 gp). Bloodstone (80 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is long and unkept. His eyes are blue and beady.

Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the north his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a tanner again

Flaws: Ugly, Racist. Bonds: Job, Poor, Nature. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Anselm Gresham, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 7000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He wears his hair in dreadlocks. This green eyed northerner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: He was born into a rich family. His childhood dream was to be a Merchant, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he is terrified, and will act out of fear

Flaws: Racist, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Ralf Cromwell, Male Human Commoner 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 18 (+4)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5

Possessions: 180 pp. Blue quartz (11 gp). Citrine (80 gp). Lapis lazuli (11 gp). Peridot (80 gp).


Social Check DCs


Roland Blythe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. He wears his blonde hair up. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Roland took refuge in the ruined castle and found the beat up shield and armor he uses now. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: To be a Healer again; and he'd like to take his coworkers down a peg

Flaws: Forgetful. Bonds: Attractive, Job, Poor, Nature. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roland Blythe, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 8000 cp. Smoky quartz (20 gp). Golden yellow topaz (200 gp). Azurite (7 gp). Obsidian (7 gp).


Social Check DCs

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