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NPC Generator

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Advanced [show]


Anselm Enfield, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He has white hair. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease, Impulsive. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Anselm Enfield, Male Human Sorcerer 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Goblin, Elven
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Hastings, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Henry was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it.

Ideals: Joker, Persistence. Flaws: Ugly, PTSD. Bonds: Rich, Family. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Henry Hastings, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Deception +6, Insight +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Just what you see.


Social Check DCs


Norman Sheldon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is cut close to his head. He has a dull look in his amber eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north to a Stableman, Norman learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Norman was left his father's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Religious, Job, Military. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Norman Sheldon, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Moss agate (6 gp).


Social Check DCs


Theobald Addington, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Farmer uniform. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is long and red with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He became a Farmer soon after.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Joker. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Theobald Addington, Male Human Ranger 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. Zircon (70 gp). Red-brown spinel (120 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Solomon Weston, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with top hat. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.

History: Solomon was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Justice, Impeccable. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Weston, Male Human Aristocrat 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 7 (-2)7 (-2)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Freshwater pearl (4 gp). Chalcedony (40 gp). Azurite (4 gp). Rhodochrosite (4 gp). 1 Minor magic item.


Social Check DCs

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