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NPC Generator

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Advanced [show]


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized ruby on his right hand. His brown hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Courier

Voice: Mousy voice

Attributes [hide]

Bertram Tattersall, Male Human Warrior 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Kyle Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His skin is flawless and his amber eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Impulsive, Hedonist. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Graeme, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)8 (-1) 10 (+0)15 (+2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Adam Marley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and is typically in his Architect uniform. His moppish blonde hair is in a traditional bowl cut. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Architect.

Motivation: To end his boredom.

Ideals: Persistence. Flaws: Mundane. Bonds: Job, Religious, In love. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Adam Marley, Male Human Druid 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp.


Social Check DCs


Dean Marston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Persistence. Flaws: Hedonist, Mundane. Bonds: Poor, Slave. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Dean Marston, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Moonstone (40 gp). Citrine (40 gp).


Social Check DCs


Ralf Merton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has the majority of his body covered in plate. He wears his brown hair down. His eyes are hazel and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Optimist. Bonds: Adventurer, Poor, Religious. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Ralf Merton, Male Human Bard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)6 (-2) 15 (+2)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs

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