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NPC Generator

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Advanced [show]


Drogo Braxton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with broad hat. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Optimist, Philantrophist, Entrepeneur, Gifted. Bonds: Poor. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Drogo Braxton, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Simon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his golden hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 6 years old his parents immigrated from the south. Simon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Adventurer, Immigrant, Family. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Simon Ainsworth, Male Human Ranger 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp. Black pearl (400 gp). Star rose quartz (50 gp). White pearl (100 gp).


Social Check DCs


Everard Royston, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting brown shirt and pants. His golden hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Everard studied abroad. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Royston, Male Human Druid 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 6 (-2)14 (+2) 11 (+0)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Hastings, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His auburn hair is long and unkept. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and he is content

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Hedonist, Mundane. Occupation: Actor

Voice: Scandinavian accent

Attributes [hide]

Trey Hastings, Male Human Expert 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Lance Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of morningstars on his belt, each one with a aquamarine on the hilt. He wears a feathered hat to cover his moderate length silver hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and an old rival family wants him found

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Religious. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Lance Pickering, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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