Alex Barclay, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His eyes are likewise amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.
History: Alex lived on a farm with his mother, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Persistence. Bonds: Attractive, Military, Family, Nature. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6
Possessions: 4000 sp. Alexandrite (1100 gp). 1 Minor magic item.
Percival Brady, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear green clothing when he does not wear armor, and a wedding ring on his right hand. He has white hair. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Slave Trader like his mother before him.
Motivation: To end his boredom; and sabotage a competitor
Ideals: Joker, Gifted. Flaws: Mundane. Bonds: In love, Rich, Job. Occupation: Slave Trader
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item.
Adelard Southey, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His whole body is exceptionally muscular. His red hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his mother.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He left for the north, certain he would find work there.
Motivation: Retire the richest man in the north.
Ideals: Disciplined, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Hematite (15 gp). Silver pearl (120 gp). 1 Everburning torch. 1 Antitoxin.
Frederick Garrick, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is singed and shortened. He wears large thick round spectacles.
Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Frederick studied abroad. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and to be a mortician again
Ideals: Gifted. Flaws: Ugly, Addict, Insane. Bonds: Job. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
Possessions: 1 Minor magic item.
Charles Wilberforce, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fitting clothing which further accentuates his frame. He is an epitome of beauty. His golden hair is slicked back into a classic pompadour. His hazel eyes dart from person to person.
Personality: Charles wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the north, but his parents moved at a very young age to the west. His father took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.
Motivation: To be a Brewer again; and a deep hatred of illithids
Ideals: Disciplined. Bonds: Attractive, Enemies, Immigrant, Nature, Job. Occupation: Fisher
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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