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NPC Generator

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Advanced [show]


Miles Charlton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Healer. He is tall, broad shouldered and powerfully built. His brown hair is cut short. His eyes are gray and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Optimist. Bonds: Rich, Nature, Adventurer, Religious. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Miles Charlton, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Hourglass. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Adelard Kent, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is physically well-built. His auburn hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed northerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: To clean up the streets; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Rich, Job, Guardian. Occupation: Butcher

Voice: Switch between two voices

Attributes [hide]

Adelard Kent, Male Human Commoner 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a pastel feathered hat and pastel clothes. His red hair is kept up in a ponytail inside a feathered hat. He has green eyes and a pastel hat with a blue feather.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Adventurer, who enjoyed hunting, Clerebold was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Knight responsibilities is difficult.

Ideals: Logical. Bonds: Job, Religious, Nature. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Whitby, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2100 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with deerstalker hat. He has no hair. His brown eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised by priests from a young age. In his 12th year, his parents were killed by a dire rats raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor, Enemies. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Anthony Eastoft, Male Human Warrior 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)19 (+4) 12 (+1)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal, Giant, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Banded agate (8 gp). Citrine (70 gp). Blue sapphire (700 gp). Lapis lazuli (8 gp).


Social Check DCs


Frederick Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is heavily combed to the right. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in greatsword use. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker, Logical. Flaws: Fearful, Insane. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Frederick Cornish, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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