Alexandre Tinley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is brown and very short. His eyes are likewise violet. His teeth are white and perfect.
Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Alexandre was born in the west. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Impeccable, Persistence. Bonds: Attractive, Adventurer. Occupation: Jeweler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Conrad Hadlee, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large white mantle and cape that has been intricately interwoven into his black robe. He is an epitome of beauty. He has done his best to style his chestnut hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses divination through singing.
History: His father raised him in a mountain cabin. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice, Gifted. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Dwarven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Heward Presley, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is cut close to his head. His half smiles and green eyes are beguiling and draw you in.
Personality: He is happy with his job as a Animal Trainer. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Mundane. Bonds: Poor, Attractive, Job, Enemies. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp.
Ernest Everly, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair has been sun bleached extensively. He has gleaming, smiling amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Carpenter.
Motivation: Sabotage a competitor; and to be a mason again
Ideals: Disciplined, Gifted. Bonds: Job, Rich. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 37000 sp.
Hunter Colton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing a long, green, dusty cloak. His hair is cut close to his head. His eyes are a pleasant amber.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He used his abilities to travel the world and help people.
Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Philantrophist. Bonds: Guardian, Adventurer, Immigrant, Enemies. Occupation: Bellfounder
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 23000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
