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NPC Generator

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Advanced [show]


Wymar Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He typically wears a sleeveless long coat of deep violet leather and dull green iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his auburn hair. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Slave, Attractive. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Wymar Stanton, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Alexandrite (500 gp). Onyx (60 gp). Banded agate (10 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright chestnut hair and a scraggly beard. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Shoemaker like his father before him.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Diggory Law, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: Rhodochrosite (9 gp). Eye agate (9 gp). Lapis lazuli (9 gp). Amber (150 gp).


Social Check DCs


Bertram Wheatley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a worn and beaten armor. His blonde hair is styled in orderly dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He has drifted from career to career and currently works as a Spy.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Bertram Wheatley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He keeps his black hair in a flapper bob. His hazel eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Frederick's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Poor, Adventurer. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Frederick Hadleigh, Male Human Warlock 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432222000

Possessions: 600 gp.


Social Check DCs


Tim Hornsby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and sports black clothing, slightly heavier than average wear. His auburn hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Military. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Tim Hornsby, Male Human Commoner 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)6 (-2) 10 (+0)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 60 pp. Bloodstone (20 gp).


Social Check DCs

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