Jocelyn Livingstone, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is singed and shortened. His gray eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: He was born in the east. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and wants to have a good time and be beloved
Ideals: Philantrophist, Artistic, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 10 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelard Crawford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy tan suit. His hair is short and brown. He has gleaming, smiling violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a island tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.
Motivation: He wants revenge against orcs; and a deep hatred of orcs
Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Rich, Enemies. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 10000 sp. 1 Minor magic item.
Anselm Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He is physically well-built. His golden hair is thinning but still full. His thin eyebrows rest above his beady brown eyes.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: Money/treasure; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Rich, Military, Immigrant. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 400 gp. Silver comb with moonstones (600 gp). A roughly beaten golden orb (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Ernest Burton, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Detective in town.
History: He was born several months after his father was called into army service. A gifted student he started as a Bounty Hunter, but he got bored and became a Detective. He struck the Detective job and began his own company from there.
Motivation: Sabotage a competitor.
Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 29000 sp.
Charles Dalton, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His golden hair is lengthy. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast mountains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: To get a good night's sleep.
Flaws: Insomniac. Bonds: Attractive, Nature, Mentor, Job. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp. 1 Masterwork Heavy wooden shield. 1 Buckler.
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