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NPC Generator

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Advanced [show]


Frederick Morton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them and is in decent physical shape. He wears his silver hair up in a very large beehive style do. He has amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Frederick never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, In love, Religious. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Morton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 12 (+1)7 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Raymond Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He wears his silver hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Human compassion; and he's looking for his big break

Ideals: Persistence. Flaws: Insane, Racist. Bonds: Adventurer, Immigrant. Occupation: Miller

Voice: Whispers

Attributes [hide]

Raymond Ramsay, Male Human Warrior 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 5 (-3)14 (+2)
Skills History +4, Perception +0
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp.


Social Check DCs


John Shipley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Sailor. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. His ears are large.

Personality: He has always had a great fascination with Human culture. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: John was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Sailor.

Motivation: Expand his business; and he is greedy

Flaws: Ugly, Racist, Shy. Bonds: Job, Rich. Occupation: Sailor

Voice: French accent

Attributes [hide]

John Shipley, Male Human Rogue 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Trym Wedgwood, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is knotted and matted. His eyes are a pleasant hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of brigands once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Gifted. Bonds: Rich, Job, Enemies, Has a crush. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Trym Wedgwood, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Don Cromwell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a scythe. His black hair is singed and shortened. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Ugly, Antagonistic, Selfish. Bonds: Religious, Enemies. Occupation: Architect

Voice: Mumbles to self between sentences

Attributes [hide]

Don Cromwell, Male Human Paladin 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 7 (-2)10 (+0)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Moonstone (20 gp). Deep green spinel (40 gp). Aquamarine (600 gp). Azurite (6 gp).


Social Check DCs

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