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NPC Generator

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Advanced [show]


Simon Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Military. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Simon Hale, Male Human Paladin 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)17 (+3) 14 (+2)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp.


Social Check DCs


Justin Allerton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an entirely pastel suit with blue socks and a vest with buckled shoes. His silver hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Justin studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Justin Allerton, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)18 (+4) 16 (+3)9 (-1)
Skills Athletics +4, Religion +6
Senses Passive Perception 13
Languages Common, Giant, Elven, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Henry Camden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a red suit. His tied-back hair is blonde. He wears large thick round spectacles.

Personality: Eccentric and domineering, Henry will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Interpreter, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted necromantic powers by his dying sister.

Motivation: Doesn't want to be a Guard and was forced into it by his family; and regain custody of his daughter

Ideals: Extrovert, Gifted. Bonds: Poor, Religious, Family. Occupation: Guard

Voice: Raspy

Attributes [hide]

Henry Camden, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 18 (+4)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Gnoll, Celestial, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Citrine (60 gp). 1 Half-Plate.


Social Check DCs


Norman Enfield, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his red hair down. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A deep hatred of gnolls; and money/treasure

Ideals: Philantrophist. Bonds: Attractive, Has a crush, Nature, Rich, Enemies. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Norman Enfield, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 17 (+3)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His golden hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. His divine abilities were realized during a raid on his village. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Bonds: Rich, Military, Immigrant. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Roger Gentry, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 18 (+4)7 (-2)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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