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NPC Generator

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Advanced [show]


Lewis Barton, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a brown coat with white slacks, and carries daggers. He is bald on top and has large brown tufts of hair around his ears. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is an amazing painter.

History: Born in the west his family was never financially stable. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Lewis Barton, Male Human Bard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Burton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Job, Guardian. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Wymar Burton, Male Human Rogue 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Deception +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40 pp. White opal (600 gp). Golden yellow topaz (900 gp).


Social Check DCs


Theodoric Sheldon, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and dresses in white turtlenecks beneath a brown coat with tan slacks. His left hand appears badly burned and disfigured. His red hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Theodoric hails from a village terrorized by giants. His mother was a soldier and died while he was still young. Theodoric was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by giants. Theodoric was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Adventurer, Enemies, Military. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Theodoric Sheldon, Male Human Expert 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)6 (-2) 12 (+1)13 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Gerard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and his gloved hand is found clutching a scimitar. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Gerard Spaulding, Male Human Sorcerer 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Geoffrey Redfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. He has a small bristly mustache and wavy auburn hair. He has green eyes and a black hat with a blue feather.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Fighting, Philantrophist, Athletic. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Soft and melodious

Attributes [hide]

Geoffrey Redfield, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: Just what you see.


Social Check DCs

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